Development
Roadmap
A snapshot of what's shipped, what's being forged, and what lies on the horizon.
Overall Progress
1 of 12 shipped
1 done5 in progress6 planned
Near-Term
Active polish and content work landing in upcoming patches.
1/333%
- Card inspect overlay in map/deck viewsShipped
- New relicsIn Progress
- More event Event nodesIn Progress
Mid-Term
Bigger systems and content drops planned for the next milestones.
0/50%
- New enemy types and mechanicsIn Progress
- Card artPlanned
- More enemies and boss patternsIn Progress
- More variety to starter deck and chosen elementPlanned
- Achievement-driven unlock treePlanned
Long-Term
Stretch goals and ambitious features that depend on the foundation above.
0/40%
- Animated enemy sprites and intent telegraphIn Progress
- Meta progression & unlocksPlanned
- Daily runs / seedsPlanned
- Ascension / difficulty modifiersPlanned
Plans are aspirational — scope and order may shift.