Development

Roadmap

A snapshot of what's shipped, what's being forged, and what lies on the horizon.

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Overall Progress

1 of 12 shipped

1 done5 in progress6 planned

Near-Term

Active polish and content work landing in upcoming patches.

1/333%
  • Card inspect overlay in map/deck viewsShipped
  • New relicsIn Progress
  • More event Event nodesIn Progress

Mid-Term

Bigger systems and content drops planned for the next milestones.

0/50%
  • New enemy types and mechanicsIn Progress
  • Card artPlanned
  • More enemies and boss patternsIn Progress
  • More variety to starter deck and chosen elementPlanned
  • Achievement-driven unlock treePlanned

Long-Term

Stretch goals and ambitious features that depend on the foundation above.

0/40%
  • Animated enemy sprites and intent telegraphIn Progress
  • Meta progression & unlocksPlanned
  • Daily runs / seedsPlanned
  • Ascension / difficulty modifiersPlanned

Plans are aspirational — scope and order may shift.