Roadmap
Back to Main MenuHere’s a snapshot of what’s planned. Status is a rough guide and may change.
Near-Term
- Card inspect overlay in map/deck viewsplanned
- Balance pass: DoT stacking and convertplanned
- New relicsplanned
- Event nodes (story with multiple choices)planned
Mid-Term
- New enemy types and mechanicsplanned
- Card artplanned
- More enemies and boss patternsplanned
Long-Term
- Animated enemy sprites and intent telegraphplanned
- Meta progression & unlocksplanned
- Daily runs / seedsplanned